Anvil Loader
This page describes how to load a world folder using AnvilLoader
Loading a world using AnvilLoader
In order to load a world into an instance, use the InstanceContainer#setChunkLoader(IChunkLoader)
function.
An example of using this method to load a world is:
This will load the world inside of the worlds/world
directory into the InstanceContainer, allowing you to use the instance as before but having the world loaded inside.
In order to load a world, the world folder will only need the /region
folder, as it contains the block data.
Saving a world
In order to save a world, you will have to use the InstanceContainer#saveChunksToStorage()
function, this will only work if you have previously loaded a world into the instance using AnvilLoader.
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